With far too much time taken getting SDL setup for VC++ 2008 with openGL I have decided to call it a night at 3:00 am, not much of actual gameplay has been coded, but the ideas are in my head and hopefully with a good night sleep I can get them down tomorrow, which will leave me getting the graphics “polished” on Sunday morning.
Escape generally mean escaping from something. I am sure that the something in my game will be Life, Escaping from life the universe and everything. I hope to have screen shots online tomorrow around 2. To makes things a bit more hectic my parents are visiting this weekend so some time will be lost to them.
Sleep = Good.